Get Started with Code 2

Target Audience: Years 3-5 Teachers
Resource Type: The lessons in this teacher guide are designed to help you bring coding into the primary classroom. The lessons highlight key coding concepts, while demonstrating how coding is a way of thinking that can be applied to other learning areas and everyday life.
Curriculum Areas Addressed: Digital Technologies. Links to other KLAs in the Inspiration section.
General Capabilities: Numeracy, Literacy, ICT, Critical and Creative Thinking
Project Delivery Timeframe: 20 hours
Developer(s): Apple

Get Started with Code 2 Book Cover

Project Description:
Get Started with Code 2 is a teacher guide published as a Multi-touch book on the iBooks Store. The guide supports teachers to teach concepts such as commands, debugging, functions, loops, algorithms, and more through unplugged activities and practice with the free visual-based coding app Tynker. The lessons require no previous experience, so they’re perfect for first-time coders.

CC BY-SA 4.0 This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.